Alcanzar: Difference between revisions

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The province of Alcanzar is one of the largest provinces of the Kythiran Empire in terms of size, only being outsized by the Golden Province of Ardoragh. Despite its size, Alcanzar is extremely sparsely populated, the majority of its population living in the small capital city of Solleria, which is the province's only civilian settlement, except for a handful of ancient villages far south.
{{Infobox country
|micronation =        <!--yes if a micronation-->
|conventional_long_name = Kingdom of Alcanzar
|native_name =        <!--Country's name (usually full name) in its native language, hence in italics (double quotemarks)-->
|common_name =        Empire of Kythira
|status =            <!--Status of country, especially useful for micronations-->
|image_flag =        Alcanzar.png
|alt_flag =          <!--alt text for flag (text shown when pointer hovers over flag)-->
|flag_border =        <!--set to no to disable border around the flag-->
|flag_footnote =      <!--optional reference or footnote for the flag caption-->
|image_flag2 =        <!--e.g. Second-flag of country.svg-->
|alt_flag2 =          <!--alt text for second flag-->
|flag2_border =      <!--set to no to disable border around the flag-->
|image_coat =        <!--e.g. Coat of arms of country.svg-->
|alt_coat =          <!--alt text for coat of arms-->
|symbol_type =        <!--emblem, seal, etc (if not a coat of arms)-->
|symbol_footnote =    <!--optional reference or footnote for the symbol caption-->
|national_motto =    <!--in inverted commas and wikilinked if link exists-->
|englishmotto =      <!--TEAP "THE EMPEROR AND THE PEOPLE"-->
|national_anthem =    <!--in inverted commas and wikilinked if link exists-->
|royal_anthem =      <!--in inverted commas and wikilinked if link exists-->
|other_symbol_type =  <!--Use if a further symbol exists, e.g. hymn-->
|other_symbol =
|image_map =          <!--e.g. LocationCountry.svg-->
|loctext =            <!--text description of location of country-->
|alt_map =            <!--alt text for map-->
|map_caption =        <!--Caption to place below map-->
|image_map2 =        <!--Another map, if required-->
|alt_map2 =          <!--alt text for second map-->
|map_caption2 =      <!--Caption to place below second map-->
|capital =            Solleria
|coordinates =        <!-- Coordinates for capital, using {{tl|coord}} -->
|largest_city =     
|largest_settlement_type = <!--Type of settlement if largest settlement not a city-->
|largest_settlement =
|official_languages =
*Alcanzari
|national_languages = <!--Country/territory-wide languages recognised but not necessarily in country/territory-wide law, etc-->
|regional_languages = <!--Languages recognised or associated with particular regions within the country/territory-->
|languages_type =    <!--Use to specify a further type of language, if not official, national or regional-->
|languages =          <!--Languages of the further type-->
|languages_sub =      <!--Is this further type of language a sub-item of the previous non-sub type? ("yes" or "no")-->
|languages2_type =    <!--Another further type of language-->
|languages2 =        <!--Languages of this second further type-->
|languages2_sub =    <!--Is the second alternative type of languages a sub-item of the previous non-sub type? ("yes" or "no")-->
|ethnic_groups =      *Alcanzari
|ethnic_groups_year = <!--Year of ethnic groups data (if provided) or use to place a <ref>-->
|religion =          <!--Religion-->
|demonym =            Kythiran / Alcanzari
|government_type =    Semi-Independent Kingdom
|leader_title1 =      Emperor
|leader_name1 = Coetzeeclan Viromaro
|leader_title2 =      High-Lord of Alcanzar
|leader_name2 = King Alphonso Vinkhuys
|leader_title3 =     
|leader_name3 = <!--......-->
|leader_title14 =      <!--(up to 14 distinct leaders may be included)-->
|leader_name14 =
|legislature =        Sollerian Senate
|upper_house =        Council of Lords
|lower_house =       
|sovereignty_type = 
|sovereignty_note =
|established_event1 =
|established_date1 = 
|established_event2 =
|established_date2 = 
|established_event3 =
|established_date3 = 
|established_event4 =
|established_date4 = 
|established_event5 =
|established_date5 = 
|established_event6 =
|established_date6 =  <!--......-->
|established_event9 = <!--(up to nine distinct events may be included)-->
|established_date9 =
|area_rank = 1
|area_magnitude =
|area =              <!--Major area size (in [[Template:convert]] either km2 or sqmi first)-->
|area_km2 =          <!--Major area size (in square km)-->
|area_sq_mi =        <!--Area in square mi (requires area_km2)-->
|area_footnote =      <!--Optional footnote for area-->
|percent_water =
|area_label =        <!--Label under "Area" (default is "Total")-->
|area_label2 =        <!--Label below area_label (optional)-->
|area_data2 =        <!--Text after area_label2 (optional)-->
|population_estimate =
|population_estimate_rank = 1
|population_estimate_year = 2017
|population_census =
|population_census_year =
|population_density_km2 =
|population_density_sq_mi =
|population_density_rank =
|nummembers =        <!--An alternative to population for micronation-->
|GDP_PPP =                    <!--(Gross Domestic Product from Purchasing Power Parity)-->
|GDP_PPP_rank = 1
|GDP_PPP_year =
|GDP_PPP_per_capita =
|GDP_PPP_per_capita_rank =
|GDP_nominal =
|GDP_nominal_rank = 1
|GDP_nominal_year =
|GDP_nominal_per_capita =
|GDP_nominal_per_capita_rank =
|Gini =                        <!--(Gini measure of income inequality; input number only; valid values are between 0 and 100)-->
|Gini_ref =                    <!--(for any ref/s to associate with Gini number)-->
|Gini_rank =
|Gini_year =
|HDI_year =          <!-- Please use the year to which the data refers, not the publication year-->
|HDI =                <!--(Human Development Index; input number only; valid values are between 0 and 1)-->
|HDI_change =        <!--increase/decrease/steady; rank change from previous year-->
|HDI_rank =
|HDI_ref =            <!--(for any ref/s to associate with HDI number)-->
|currency =          Florynt
|currency_code =      ƒ
|time_zone =          <!--e.g. GMT, PST, AST, etc, etc (wikilinked if possible)-->
|utc_offset =        <!--in the form "+N", where N is number of hours offset-->
|time_zone_DST =      <!--Link to DST (Daylight Saving Time) used, otherwise leave empty-->
|utc_offset_DST =    <!--in the form "+N", where N is number of hours offset-->
|DST_note =         
|antipodes =          <!--Place/s exactly on the opposite side of the world to country/territory-->
|date_format =        <!--numeric dates (dd-mm-yyyy, yyyy.mm.dd, etc) plus era (CE, AD, AH, etc)-->
|drives_on =          <!--"right" or "left" (side of road)-->
|cctld =              <!--Internet country code top-level domain identifier (e.g. [[.br]], [[.de]], etc)
|iso3166code =        <!--Use to override default from common_name parameter above; omit using "omit".-->
|calling_code =      <!--e.g. [[+1]], [[+531]], [[+44]], etc-->
|patron_saint =      <!--Use patron_saints for multiple-->
|image_map3 =        <!--Optional third map position, e.g. for use with reference to footnotes below it-->
|alt_map3 =          <!--alt text for third map position-->
|footnote_a =        <!--For any footnote <sup>a</sup> used above-->
|footnote_b =        <!--For any footnote <sup>b</sup> used above-->
<!--......-->
|footnote_h =        <!--For any footnote <sup>h</sup> used above-->
|footnotes =          <!--For any generic non-numbered footnotes-->
}}Alcanzar, formally the Kythiran Kingdom of Alcanzar, is a kingdom in the South-Eastern realms of the Kythiran Empire, and is as one of The Big Three, one of the largest regions of the Empire. It is the warmest Kingdom of the Empire.     
 
== History ==
Alcanzar was originally settled in the late Second Era, when Helmsdeep colonists arrived at the Southern Sea and formed a settlement that would later grow into the Kingdom's capital city: Solleria. Much of Alcanzar itself was however conquered by the Kythiran legions during the Third and early Fourth Eras, much like the other members of the Big Three: Ardoragh and Attica. 
 
When the Kythirans first arrived in the almost fully abandoned settlement, they quickly began a series of public works to expand the settlement. The Imperial Forestry Company was established, and the province received the state monopoly on all wood production. Needing a noble house to rule, the Crown invited the patriarch of the Ancient House Vinkhuys to rule the newly formed province. To house them, a small castle was moved from Wolfenstein Bay and reassembled on top of a hill above Solleria. During this time, [[Summerhal|Fort Summerhal]] was also constructed just outside of Solleria as a palace of leisure for the imperial family.   
 
During the main wars of conquest that formed most of Alcanzar, inspired by the campaigns of Duke Ulv in Ardoragh, the Sollerian Senate could not support an influx of new citizens towards the relatively small city of Solleria. To combat this, a formal system of slavery was introduced to Minecraftia for the first time in history. Of the conquered peoples, 80% would be enslaved. These would then be put to work in farms, mines and other organisations owned by House Vinkhuys. Others could be sold off to the other provinces of the Empire, or to the Imperius Reich. The Colony of Aqumis                                                     
 
Unlike the other Kythiran kingdoms, Alcanzar's High-Lords, members of the Ancient House Vinkhuys, began a policy of enslavement of much of the conquered peoples. This resulted in the eventual controversial Imperial Edict on Slavery by the White Gold Tower in the late Third Era, which legalised slavery across the Empire. Even so, Alcanzar remains by far the kingdom with the most slaves of the Empire, with an estimated 84% of Kythiran slaves being located in the kingdom.                 
 
The province of Alcanzar is one of the largest provinces of the Kythiran Empire in terms of size, only being outsized by the Golden Province of Ardoragh. Despite its size, Alcanzar has few large settlements, the majority of its elite living in the small capital city of Solleria.  


===Economy===
===Economy===
The Alcanzari economy depends mostly on the Imperial Forestry Company, whilst most employment is provided by the Mediori Sea Fleet. The province of Alcanzar is considered the most economically weak of the Empire, as most of the land and resources remain uncultivated due to the Golden Province system of the Kythiran Empire, which limits what each province can produce, allowing the Alcanzari to only produce raw wood related products, compared to Camuria's mines and Ardoragh's unique laissez-faire capitalist system.  
The Alcanzari economy depends primarily on the Kythiran Slava Trade, with their second most important market is dominated by the Imperial Forestry Company. Many Alcanzaris work for the Mediori Fleet. The province of Alcanzar is considered the most economically weak of the Empire, as much of its land has only recently been conquered.


===Politics===
===Politics===

Latest revision as of 20:49, 10 March 2024

Kingdom of Alcanzar
Flag of Empire of Kythira
Flag
Capital Solleria
Official languages
  • Alcanzari
Ethnic groups
  • Alcanzari
  • Demonym Kythiran / Alcanzari
    Government Semi-Independent Kingdom
    • Emperor
    Coetzeeclan Viromaro
    • High-Lord of Alcanzar
    King Alphonso Vinkhuys
    Legislature Sollerian Senate
    Council of Lords
    Currency Florynt (ƒ)

    Alcanzar, formally the Kythiran Kingdom of Alcanzar, is a kingdom in the South-Eastern realms of the Kythiran Empire, and is as one of The Big Three, one of the largest regions of the Empire. It is the warmest Kingdom of the Empire.

    History

    Alcanzar was originally settled in the late Second Era, when Helmsdeep colonists arrived at the Southern Sea and formed a settlement that would later grow into the Kingdom's capital city: Solleria. Much of Alcanzar itself was however conquered by the Kythiran legions during the Third and early Fourth Eras, much like the other members of the Big Three: Ardoragh and Attica.

    When the Kythirans first arrived in the almost fully abandoned settlement, they quickly began a series of public works to expand the settlement. The Imperial Forestry Company was established, and the province received the state monopoly on all wood production. Needing a noble house to rule, the Crown invited the patriarch of the Ancient House Vinkhuys to rule the newly formed province. To house them, a small castle was moved from Wolfenstein Bay and reassembled on top of a hill above Solleria. During this time, Fort Summerhal was also constructed just outside of Solleria as a palace of leisure for the imperial family.

    During the main wars of conquest that formed most of Alcanzar, inspired by the campaigns of Duke Ulv in Ardoragh, the Sollerian Senate could not support an influx of new citizens towards the relatively small city of Solleria. To combat this, a formal system of slavery was introduced to Minecraftia for the first time in history. Of the conquered peoples, 80% would be enslaved. These would then be put to work in farms, mines and other organisations owned by House Vinkhuys. Others could be sold off to the other provinces of the Empire, or to the Imperius Reich. The Colony of Aqumis

    Unlike the other Kythiran kingdoms, Alcanzar's High-Lords, members of the Ancient House Vinkhuys, began a policy of enslavement of much of the conquered peoples. This resulted in the eventual controversial Imperial Edict on Slavery by the White Gold Tower in the late Third Era, which legalised slavery across the Empire. Even so, Alcanzar remains by far the kingdom with the most slaves of the Empire, with an estimated 84% of Kythiran slaves being located in the kingdom.

    The province of Alcanzar is one of the largest provinces of the Kythiran Empire in terms of size, only being outsized by the Golden Province of Ardoragh. Despite its size, Alcanzar has few large settlements, the majority of its elite living in the small capital city of Solleria.

    Economy

    The Alcanzari economy depends primarily on the Kythiran Slava Trade, with their second most important market is dominated by the Imperial Forestry Company. Many Alcanzaris work for the Mediori Fleet. The province of Alcanzar is considered the most economically weak of the Empire, as much of its land has only recently been conquered.

    Politics

    Alcanzar, although a Golden Province, today remains without an active High-Lord, which contributes to the province's general stagnation. Officially it is ruled from the Castle of Verano by the Vinkhuys Family, but they have been missing for some time. However, de jure it is ruled by decree from the White-Gold Tower until a new High-Lord has been appointed.

    Culture

    The Alcanzari are a seafaring people, which originates from their days as a Helmsdeep naval base. Though the poorest of all Kythirans, they benefit from their tiny population, which allows them to more lavishly share their limited resources. This makes it so that the inhabitants of Solleria actually are relatively well-off, not in terms of wealth, but in standard of living. Most of her inhabitants either work in the Kythiran Navy or the Imperial Forestry Company. Others work as staff at the imperial summer palace Summerhal.

    Their relationship with the rest of the Empire isn't as strong as it originally was. After several incidents with the Imperius Reich, the majority of foreign trade has been moved to the imperial capital of Helmira, ending the last major alternative source of income for the province. The lack of a local ruler has also been the cause of local instability. The loss of the central island of the Dødehavet Sea, which has become an Ardoraghi naval base controlled by Yrticil has heightened tensions with the Golden Province of Ardoragh.

    Geography

    The province of Alcanzar is due to her size quite diverse, maintaining control over the Southern Sea and all islands in it, the largest snow biome in Kythira, and the unique Red Mountain. Most of this territory remains unused however, in great contrast with the wealthy Ardoragh, which is both larger and houses a large array of towns, cities and other man-made structures.

    Since Alcanzar is not protected by a great wall, as opposed to the Heartlands, Riverlands and Camuria, it instead relies on a large amount of castles, fortresses and armed towers to defend the province. This is also part of the Wolfenstein Corridor, part of the official strategy of the White-Gold Tower in case of a foreign invasion: Making an enemy force bypass the great wall by invading the southern province, and gradually weaken and stall them until enough levies have been raised to deliver a knock-out blow.

    Territorial Disputes

    In recent years the Imperius Reich has filed several complaints with the Minecraftia Forum and the Kythiran Empire over the Alcanzar Peninsula, a large peninsula consisting of four islands and numerous tiny islands, which splits the Narrow Sea and the Southern Sea. So far the Kythiran Empire has however rejected all these claims, and has continued to fortify and expand the peninsula.