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The The '''Imperius | {{Infobox country | ||
|micronation = <!--yes if a micronation--> | |||
|conventional_long_name = Empire of Imperius | |||
|native_name = Imperius | |||
|common_name = Imperius Empire | |||
|status = <!--Status of country, especially useful for micronations--> | |||
|image_flag = Flag_of_Imperius.png | |||
|alt_flag = <!--alt text for flag (text shown when pointer hovers over flag)--> | |||
|flag_border = <!--set to no to disable border around the flag--> | |||
|flag_footnote = <!--optional reference or footnote for the flag caption--> | |||
|image_flag2 = <!--e.g. Second-flag of country.svg--> | |||
|alt_flag2 = <!--alt text for second flag--> | |||
|flag2_border = <!--set to no to disable border around the flag--> | |||
|image_coat = Coat_of_Arms_Imperius.png | |||
|alt_coat = <!--alt text for coat of arms--> | |||
|symbol_type = <!--emblem, seal, etc (if not a coat of arms)--> | |||
|symbol_footnote = <!--optional reference or footnote for the symbol caption--> | |||
|national_motto = Vorwärts in Den Sturm | |||
|englishmotto = Forward into The Storm | |||
|national_anthem = <!--in inverted commas and wikilinked if link exists--> | |||
|royal_anthem = <!--in inverted commas and wikilinked if link exists--> | |||
|other_symbol_type = <!--Use if a further symbol exists, e.g. hymn--> | |||
|other_symbol = | |||
|image_map = <!--e.g. LocationCountry.svg--> | |||
|loctext = <!--text description of location of country--> | |||
|alt_map = <!--alt text for map--> | |||
|map_caption = <!--Caption to place below map--> | |||
|image_map2 = <!--Another map, if required--> | |||
|alt_map2 = <!--alt text for second map--> | |||
|map_caption2 = <!--Caption to place below second map--> | |||
|capital = [[Imperia]] | |||
|capital2 = | |||
|coordinates = <!-- Coordinates for capital, using {{tl|coord}} --> | |||
|largest_city = [[Imperius#Raggisar|Raggisar]] | |||
|largest_settlement_type = Province | |||
|largest_settlement = [[Raggisar]] | |||
|official_languages = | |||
*Riverlandish | |||
*Redstonian | |||
*Low Riverlandish | |||
|national_languages = <!--Country/territory-wide languages recognised but not necessarily in country/territory-wide law, etc--> | |||
|regional_languages = <!--Languages recognised or associated with particular regions within the country/territory--> | |||
|languages_type = <!--Use to specify a further type of language, if not official, national or regional--> | |||
|languages = <!--Languages of the further type--> | |||
|languages_sub = <!--Is this further type of language a sub-item of the previous non-sub type? ("yes" or "no")--> | |||
|languages2_type = <!--Another further type of language--> | |||
|languages2 = <!--Languages of this second further type--> | |||
|languages2_sub = <!--Is the second alternative type of languages a sub-item of the previous non-sub type? ("yes" or "no")--> | |||
|ethnic_groups = *Dorwallian | |||
*Imperian | |||
*Numar | |||
|ethnic_groups_year = <!--Year of ethnic groups data (if provided) or use to place a <ref>--> | |||
|religion = <!--Religion--> | |||
|demonym = Imperian | |||
|government_type = Constitutional monarchy | |||
|leader_title1 = Emperor | |||
|leader_name1 = Dragestein | |||
|leader_title2 = | |||
|leader_name2 = | |||
|leader_title3 = | |||
|leader_name3 = | |||
|leader_title14 = <!--(up to 14 distinct leaders may be included)--> | |||
|leader_name14 = | |||
|legislature = | |||
|upper_house = | |||
|lower_house = | |||
|sovereignty_type = | |||
|sovereignty_note = | |||
|established_event1 = Colonization of the island of Dorwall | |||
|established_date1 = 3 AC | |||
|established_event2 = The Great March East | |||
|established_date2 = 4 AC | |||
|established_event3 = Establishment of the Imperius Empire | |||
|established_date3 = 4 AC | |||
|established_event4 = Proclamation of the Imperius Empire | |||
|established_date4 = | |||
|established_event5 = | |||
|established_date5 = | |||
|established_event6 = | |||
|established_event9 = <!--(up to nine distinct events may be included)--> | |||
|established_date9 = | |||
|area_rank = 1 | |||
|area_magnitude = | |||
|area = <!--Major area size (in [[Template:convert]] either km2 or sqmi first)--> | |||
|area_km2 = <!--Major area size (in square km)--> | |||
|area_sq_mi = <!--Area in square mi (requires area_km2)--> | |||
|area_footnote = <!--Optional footnote for area--> | |||
|percent_water = | |||
|area_label = <!--Label under "Area" (default is "Total")--> | |||
|area_label2 = <!--Label below area_label (optional)--> | |||
|area_data2 = <!--Text after area_label2 (optional)--> | |||
|population_estimate = | |||
|population_estimate_rank = 1 | |||
|population_estimate_year = 2017 | |||
|population_census = | |||
|population_census_year = | |||
|population_density_km2 = | |||
|population_density_sq_mi = | |||
|population_density_rank = | |||
|nummembers = <!--An alternative to population for micronation--> | |||
|GDP_PPP = <!--(Gross Domestic Product from Purchasing Power Parity)--> | |||
|GDP_PPP_rank = 1 | |||
|GDP_PPP_year = | |||
|GDP_PPP_per_capita = | |||
|GDP_PPP_per_capita_rank = | |||
|GDP_nominal = | |||
|GDP_nominal_rank = 1 | |||
|GDP_nominal_year = | |||
|GDP_nominal_per_capita = | |||
|GDP_nominal_per_capita_rank = | |||
|Gini = <!--(Gini measure of income inequality; input number only; valid values are between 0 and 100)--> | |||
|Gini_ref = <!--(for any ref/s to associate with Gini number)--> | |||
|Gini_rank = | |||
|Gini_year = | |||
|HDI_year = <!-- Please use the year to which the data refers, not the publication year--> | |||
|HDI = <!--(Human Development Index; input number only; valid values are between 0 and 1)--> | |||
|HDI_change = <!--increase/decrease/steady; rank change from previous year--> | |||
|HDI_rank = | |||
|HDI_ref = <!--(for any ref/s to associate with HDI number)--> | |||
|currency = Green Dragon Emerald | |||
|currency_code = GDE | |||
|time_zone = <!--e.g. GMT, PST, AST, etc, etc (wikilinked if possible)--> | |||
|utc_offset = <!--in the form "+N", where N is number of hours offset--> | |||
|time_zone_DST = <!--Link to DST (Daylight Saving Time) used, otherwise leave empty--> | |||
|utc_offset_DST = <!--in the form "+N", where N is number of hours offset--> | |||
|DST_note = | |||
|antipodes = <!--Place/s exactly on the opposite side of the world to country/territory--> | |||
|date_format = <!--numeric dates (dd-mm-yyyy, yyyy.mm.dd, etc) plus era (CE, AD, AH, etc)--> | |||
|drives_on = <!--"right" or "left" (side of road)--> | |||
|cctld = <!--Internet country code top-level domain identifier (e.g. [[.br]], [[.de]], etc) | |||
|iso3166code = <!--Use to override default from common_name parameter above; omit using "omit".--> | |||
|calling_code = <!--e.g. [[+1]], [[+531]], [[+44]], etc--> | |||
|patron_saint = <!--Use patron_saints for multiple--> | |||
|image_map3 = <!--Optional third map position, e.g. for use with reference to footnotes below it--> | |||
|alt_map3 = <!--alt text for third map position--> | |||
|footnote_a = <!--For any footnote <sup>a</sup> used above--> | |||
|footnote_b = <!--For any footnote <sup>b</sup> used above--> | |||
<!--......--> | |||
|footnote_h = <!--For any footnote <sup>h</sup> used above--> | |||
|footnotes = <!--For any generic non-numbered footnotes--> | |||
}}{{Infobox monarchy | |||
| royal_title = Kaiser | |||
| realm = Imperius | |||
| native_name = <!-- Optional. --> | |||
| border = imperial | |||
| coatofarms = <!-- Optional. Just the image name, no File: or Image: coding. --> | |||
| coatofarms_article = <!-- Required if {{{coatofarms}}} field is used. --> | |||
| coatofarms_link = <!-- Optional. If {{{coatofarms}}} field is used. --> | |||
| type = other1 | |||
Accepted values: commonwealth / non-commonwealth / other / | |||
other1 / other2 / other3 / other4 / saudi | |||
commonwealth: Imperial Majesty, | |||
non-commonwealth: Imperial Majesty, | |||
other: Imperial Majesty, | |||
other1: Imperial Majesty, | |||
other2: Highness, | |||
other3: Royal Highness, | |||
other4: Serene Highness, | |||
saudi: Custodian of the Two Holy Mosques --> | |||
| his/her = his | |||
| image = <!-- Optional. Just the image name, no File: or Image: coding --> | |||
| caption = <!-- Optional. --> | |||
| incumbent = Borous Von Dragestein | |||
| incumbentsince = 4 AC | |||
| other = <!-- Optional. Other caption below incumbent's name instead of enthronement date. --> | |||
| image2 = <!-- Optional. Just the image name, no File: or Image: coding --> | |||
| caption2 = <!-- Optional. --> | |||
| incumbent2 = <!-- Optional. for a co-principality --> | |||
| incumbent2since = <!-- Optional. Enthronement date. --> | |||
| other2 = <!-- Optional. Other caption below co-incumbent's name instead of enthronement date. --> | |||
| heir_apparent = | |||
| heir_presumptive = None | |||
| first_monarch = Borous of Blackwater | |||
| last_monarch = <!-- Optional. --> | |||
| formation = 4 AC | |||
| abolition = <!-- Optional. --> | |||
| residence = | |||
| appointer = <!-- Optional. --> | |||
| pretender = <!-- Optional. --> | |||
| website = <!-- Optional. --> | |||
}}The '''Empire of''' '''Imperius''' is a sovereign nation-state spanning the whole of the Continent of Eastera. | |||
Due to the acts of the Unific Order during the formation of the Empire, Imperius acts, despite its size, more like a single nation body instead of the more decentralized system Kythira has. With each province acting as a direct hand of the Imperius Government. Due to this high level of control over each of its provinces, Imperius has reached a level of stability on such a scale that comparisons can has rarely be made to other nations. | |||
This high level of control and stability is of course then used to its greatest extent under the rule of Kaiser Dragestein, As Imperius has managed to quickly become a center of Industrial ingenuity and development. | |||
Due to this Imperius has often become a target of Kythiran espionage and at times even direct sabotage, Events such as the Dervich Incident have made it so that Imperius now keeps highly precise documentation of Civilian movements throughout the Empire in an attempt to weed out possible Kythiran Spies. | |||
Despite this, Imperius does keep healthy trading relations with the Kythiran Empire, Mainly via It’s capital Imperia. Where in countless of Trading ships Arrive and leave at it’s ports daily | |||
It is often believed that many aspects of Imperius culture have came forth from high concentrations of trade with the Kythiran Province of Ardoragh. | |||
The non-lyrical Anthem of Imperius can be found [https://www.youtube.com/watch?v=JLrnwy7OIvw Here] | |||
The | Also to be found is '[https://youtu.be/X_AthBYdIAo The Imperius Suite]', The offical music for the geological Area that is Imperius. | ||
==History== | |||
The Empire of Imperius began in the Third Era, as the Empire of Imperius. After Coetzeeclan, the Emperor of Kythira, had started to unify and rebuild the Old World, a group of Riverlanders, led by Dragestein of Castle Blackwater, requested the Kythiran Emperor to allow them to form their own independent nation. This request was granted by the Emperor, and he bestowed upon them the small desert island of Dorwall, just off the coast of the Fortress City of Redstonia, as well as all lands of Eastera, the unexplored continent east of the Narrow Sea. In return, Kythira received the Castle of Blackwater, which they considered a historical structure. | |||
Setting sail towards the island, they used their boats to construct the first homes, which eventually would transform into the town of Dorwall. Whilst Kythira was working on making the Old World a unified whole, the people of Imperius began the Great March East, colonizing vast plots of Eastera, before that unexplored. Forming numerous towns and cities, eventually the lands colonized became so vast they matched Kythira in size. | |||
==Primary Cities== | |||
[[Imperia]] - Capital of the Imperius Empire | |||
[[Eisenturm]] - | |||
[[Vannporten]] - | |||
[[Brødsund]] - | |||
[[Dorwall]] - | |||
==Provinces== | |||
=====Raggisar===== | |||
This is the single largest province in the Empire, With the Empire's Capital Imperia in its center. besides striking landscape features, this province is also rich in resources. It’s borders are clearly defined at the transition between coniferous trees to deciduous trees. It is also from here that most trade with Kythira is held. | |||
=====Furumir===== | |||
A province that is essential to the Industrial might of the Empire, out here most industrial centers are to be found, sitting next to the Vannvernlig Sea is the fortified city of Eisenturm. Where Regional Chancellor Javohn resides. | |||
=====Jernir===== | |||
A ocean side Province bordering on the Northern Sea, it is in this province that most civilian ships are constructed. The capital of this province, Brødsund is one of the richer cities in the Empire. Being a popular city for people of the Volksgenossen class to eventually retire in. | |||
=====Fjernheimen===== | |||
The most Eastern province of the Empire, Bordering the Farlands. It is here that the Unific Order is still the most active, defending the Empire from small incursions and sometime forces believed to be from territories far outside the known world. Due to the province being such a great distance away from more developed areas, most towns here are focussed on smaller industries such as woodcutting. | |||
==Government and Politics== | |||
Unlike the Empire of Kythira, and despite the official definition of the empire's government, the Imperius Empire has an elected monarch with full autocratic power. The seat of power, Eagles Reach, inside the capital city of Imperia, is where national and international matters are discussed and deliberated upon. | |||
Whilst proclaimed to be a constitutional monarchy, in practice the emperor governs with little restrictions, the parliament serving at times a mere symbolic purpose. The Existence of set parliament is largely a consequence of provincial uprisings demanding more autonomy, it having been established in an attempt to quell these incursions. | |||
Though several peace treaties with the Kythiran Empire exist, conflicts between the two nations are relatively common, often resulting in new treaties and sometimes the annexation of territory. | |||
The Imperius Empire is split into several provinces, each ruled by a chancellor who, semi-independently, reports only to the Kaiser, similar to the High-Lord system of Kythira. | |||
==Military== | |||
Whilst the Kythiran military is primarily split among separate armies, each under the control of their respective High-Lord, the Imperius military is one unified force, which in terms of manpower far outmatches the Kythirans. The Imperius military is also one of the most well funded in the world in terms of research and development, constantly bringing new types of weaponry and technological advancements to Minecraftia. This often results in military standoffs between the nations, but so far a full war has never occurred between the Empires. For this, leading scholars have several theories: | |||
''The Trauma Theory'' | |||
The Trauma Theory states that the two Empires never have engaged in full war due to fears of repeating the events of the Great Grief. | |||
''The Sea Theory'' | |||
The Sea Theory states that the two Empires never have engaged in full war due to the Narrow Sea preventing a land army from quick mobilization into foreign territory, unlike the Great Grief and the numerous wars in the Second Era, all of which were fought on the same continent. Furthermore, the strong naval presence and coastal defenses of both nations make an invasion even more dangerous to accomplish. | |||
''The Trade Theory'' | |||
The Trade Theory states that the two Empires never have engaged in full war due to it endangering trade between the two nations, making warfare not financially viable. | |||
''The Expanse Theory'' | |||
The Expanse Theory states that the two Empires never have engaged in full war due to both empires having reached such large sizes that resource wars are as of yet unnecessary, compared to the Second Era, where there were both more and smaller nation-states, resulting in the need for territorial expansion or raids in order to survive. | |||
<br /> | |||
==Infrastructure== | |||
Due to it’s harsh landscape, in the past it has often been found that the Empire was highly difficult to traverse. Because of this most long distance travel is done via the seas and rivers, However these may be less usable during the cold winters of Imperius. Therefore a large road system has formed overtime which connects all major cities, towns and Industrial centers. However due to the expansive nature of the Empire, It is highly recommended to always travel in groups. as even though the crime rates in the Empire are low, There is an abundance of predatory Animals including Bears, Packs of wolves and llamas. | |||
==Economy== | |||
Though originally having a primitive trading system, the Imperius Empire today stands as a industrial superpower. The national currency is the GDE or Green Dragon Emerald, provided by the stateless Mercenary Bank. The world's largest trade organization hails from Imperius, operating the largest ships in Minecraftia's history. Where Imperius is rich in resources, Kythira is extremely wealthy, making the two natural trading partners. | |||
Where the Kythiran Empire's industry is split between government mandated monopolistic provinces, where the Crown makes money primarily through levies, the Imperius Empire has a more unified industry, primarily focused on raw natural resources. | |||
Whilst the Kythiran Empire has barely moved into their Farlands, preferring to stay within their borders, the Imperians are in constant conflict with theirs, using them to extract tons of resources through strip-mining these foreign lands. | |||
This has caused several conflicts between the Eagles Reach and the Minecraftia Forum, the latter fearing human rights abuses, as the farlands fall outside of Imperius law. | |||
<br /> | |||
==Geography & Wildlife== | |||
The Empire consists mostly of Mountainous landscapes with snowy peaks and densely forested vales, | |||
The most commonly found type of dense woodland in the Empire are coniferous forests, these usually take place on Mountains, Foothills and Bogs. | |||
Due to the Scale of the Empire there is a large variety to be found, | |||
A comprehensive list of the different types forest can be found here: | |||
===Midlanded=== | |||
In the Midtlanded of the Empire, the soils are often found to have high levels of acid. This type of soil is commonly referred to as podzol and the trees that grow here are mostly Large Spruce and Pine trees, this combined with a consistent weather cycle of periods of rain followed by dense fog ensures that this area, despite the acid soils, is always full of life. | |||
===Flatelanden=== | |||
Because of the Horizontally dominant landscape of the Flatelanden, it’s nearly fully vegetated by the Common spruce, Due to the high amount of practical applications for spruce log certain parts of the forests here are cut, shortly after new saplings are planted to ensure the continued existence of the forests here. | |||
Despite the many types of Forests, the most present types of smaller plant life is relatively the same throughout the Empires Expanse. | |||
different types of flora and fauna can be found here: | |||
====Spruce==== | |||
The most dominant species of tree in the Reich is the Common spruce, Picea abies. It and sub-species of it are found over the intitery of the Empire. It has both practical value and cultural, as its prominence was noticed during early expeditions into Easterra. | |||
====Pine==== | |||
Second to the spruce is the Common Pine, Pinus sylvestris. | |||
However often mistaken for regular spruce trees due to both species often growing in the same environment, these are in fact a separate species of tree. | |||
====Birch==== | |||
Often found bordering the transition from coniferous trees to deciduous trees, the Birch, Betula pubescens has been an essential part to the Empire since Its early formation. This was due to the discovery that the bark of the tree could be used as an excellent material to isolate the roofs of houses by offering a near fully waterproof texture. Something that still is of great value in the rainy climate the Empire has. | |||
====Oak==== | |||
Common throughout all of Minecraftia, The oak, Quercus, has been a vital part of construction since the very dawn of time. This tree is mostly used for the outer structure of buildings, Ships and tools due to its overall hard and robust qualities. | |||
==Culture== | |||
Because of the unique method in which The Empire is governed, the Class system found in Imperius differs greatly from that of other nations throughout history, | |||
<br /> | |||
===Nobility & Leading class:=== | |||
Despite officially being a monarchy, the government system in the Empire often doesn't reflect this. As besides the Kaiser himself there are rarely any other figures of power that could be considered to be from nobility. Instead the rest of the leading class consists of Regional Chancellors, Field Marshals of the Fjellsoldat and chief researchers. This primarily so due to the cultural views the people of the Empire have on how a Government should be run, instead of believing in the decision making of someone born into royalty they instead value those that contribute greatly to the Empire. | |||
<br /> | |||
===Volksgenossen:=== | |||
The largest social class, having recently overtaken the peasantry in size, This group remains in many ways similar to that of the peasants, however with a higher standard of living. Any Imperian that has shown courage, force of will or any other qualities that are seen as positive by the Imperius Government is likely to be officially be promoted to the class of Volksgenossen. Meaning an individual of the people, | |||
As stated before such individuals are granted several advantages throughout the Empire, such as better housing, and are more likely to obtain travel permits within a shorter time frame. | |||
Any individual that has served in the Fjellsoldat for an extended period of time is also automatically selected into the class of Volksgenossen. | |||
<br /> | |||
===Peasants:=== | |||
Being very similar to the larger Volksgenossen class, this class is the second largest in the Empire. Functioning in many areas of Industry, Food production, Trade and in smaller regional governments. Compared to the Kythiran peasants class, those in Imperius experience a higher quality of living. At the cost of semi-restricted freedom of movement throughout the provinces. | |||
==Official Languages== | |||
Being a people originating from the Riverlands in Westeria, they share the same languages as the Kythirans, these being: | |||
'''Riverlandish''': Based on the Dutch language | |||
'''Low-Riverlandish''': Based on the English language | |||
'''[[Redstonian language|Redstonian]]''': A mixture of Germanic and Nordic languages | |||
These three different languages are a legacy from the First and Second Era and the different city-states across Westeria. |
Latest revision as of 10:15, 16 November 2023
Empire of Imperius Imperius | |
---|---|
Motto: Vorwärts in Den Sturm Forward into The Storm | |
Capital | Imperia |
Largest Province | Raggisar |
Official languages |
|
Ethnic groups |
|
Demonym | Imperian |
Government | Constitutional monarchy |
• Emperor | Dragestein |
Establishment | |
• Colonization of the island of Dorwall | 3 AC |
• The Great March East | 4 AC |
• Establishment of the Imperius Empire | 4 AC |
Currency | Green Dragon Emerald (GDE) |
Kaiser of Imperius | |
---|---|
Imperial | |
Incumbent | |
Borous Von Dragestein since 4 AC | |
Details | |
Style | his Majesty |
Heir presumptive | None |
First monarch | Borous of Blackwater |
Formation | 4 AC |
The Empire of Imperius is a sovereign nation-state spanning the whole of the Continent of Eastera.
Due to the acts of the Unific Order during the formation of the Empire, Imperius acts, despite its size, more like a single nation body instead of the more decentralized system Kythira has. With each province acting as a direct hand of the Imperius Government. Due to this high level of control over each of its provinces, Imperius has reached a level of stability on such a scale that comparisons can has rarely be made to other nations.
This high level of control and stability is of course then used to its greatest extent under the rule of Kaiser Dragestein, As Imperius has managed to quickly become a center of Industrial ingenuity and development.
Due to this Imperius has often become a target of Kythiran espionage and at times even direct sabotage, Events such as the Dervich Incident have made it so that Imperius now keeps highly precise documentation of Civilian movements throughout the Empire in an attempt to weed out possible Kythiran Spies.
Despite this, Imperius does keep healthy trading relations with the Kythiran Empire, Mainly via It’s capital Imperia. Where in countless of Trading ships Arrive and leave at it’s ports daily
It is often believed that many aspects of Imperius culture have came forth from high concentrations of trade with the Kythiran Province of Ardoragh.
The non-lyrical Anthem of Imperius can be found Here
Also to be found is 'The Imperius Suite', The offical music for the geological Area that is Imperius.
History
The Empire of Imperius began in the Third Era, as the Empire of Imperius. After Coetzeeclan, the Emperor of Kythira, had started to unify and rebuild the Old World, a group of Riverlanders, led by Dragestein of Castle Blackwater, requested the Kythiran Emperor to allow them to form their own independent nation. This request was granted by the Emperor, and he bestowed upon them the small desert island of Dorwall, just off the coast of the Fortress City of Redstonia, as well as all lands of Eastera, the unexplored continent east of the Narrow Sea. In return, Kythira received the Castle of Blackwater, which they considered a historical structure.
Setting sail towards the island, they used their boats to construct the first homes, which eventually would transform into the town of Dorwall. Whilst Kythira was working on making the Old World a unified whole, the people of Imperius began the Great March East, colonizing vast plots of Eastera, before that unexplored. Forming numerous towns and cities, eventually the lands colonized became so vast they matched Kythira in size.
Primary Cities
Imperia - Capital of the Imperius Empire
Brødsund -
Dorwall -
Provinces
Raggisar
This is the single largest province in the Empire, With the Empire's Capital Imperia in its center. besides striking landscape features, this province is also rich in resources. It’s borders are clearly defined at the transition between coniferous trees to deciduous trees. It is also from here that most trade with Kythira is held.
Furumir
A province that is essential to the Industrial might of the Empire, out here most industrial centers are to be found, sitting next to the Vannvernlig Sea is the fortified city of Eisenturm. Where Regional Chancellor Javohn resides.
Jernir
A ocean side Province bordering on the Northern Sea, it is in this province that most civilian ships are constructed. The capital of this province, Brødsund is one of the richer cities in the Empire. Being a popular city for people of the Volksgenossen class to eventually retire in.
Fjernheimen
The most Eastern province of the Empire, Bordering the Farlands. It is here that the Unific Order is still the most active, defending the Empire from small incursions and sometime forces believed to be from territories far outside the known world. Due to the province being such a great distance away from more developed areas, most towns here are focussed on smaller industries such as woodcutting.
Government and Politics
Unlike the Empire of Kythira, and despite the official definition of the empire's government, the Imperius Empire has an elected monarch with full autocratic power. The seat of power, Eagles Reach, inside the capital city of Imperia, is where national and international matters are discussed and deliberated upon.
Whilst proclaimed to be a constitutional monarchy, in practice the emperor governs with little restrictions, the parliament serving at times a mere symbolic purpose. The Existence of set parliament is largely a consequence of provincial uprisings demanding more autonomy, it having been established in an attempt to quell these incursions.
Though several peace treaties with the Kythiran Empire exist, conflicts between the two nations are relatively common, often resulting in new treaties and sometimes the annexation of territory.
The Imperius Empire is split into several provinces, each ruled by a chancellor who, semi-independently, reports only to the Kaiser, similar to the High-Lord system of Kythira.
Military
Whilst the Kythiran military is primarily split among separate armies, each under the control of their respective High-Lord, the Imperius military is one unified force, which in terms of manpower far outmatches the Kythirans. The Imperius military is also one of the most well funded in the world in terms of research and development, constantly bringing new types of weaponry and technological advancements to Minecraftia. This often results in military standoffs between the nations, but so far a full war has never occurred between the Empires. For this, leading scholars have several theories:
The Trauma Theory
The Trauma Theory states that the two Empires never have engaged in full war due to fears of repeating the events of the Great Grief.
The Sea Theory
The Sea Theory states that the two Empires never have engaged in full war due to the Narrow Sea preventing a land army from quick mobilization into foreign territory, unlike the Great Grief and the numerous wars in the Second Era, all of which were fought on the same continent. Furthermore, the strong naval presence and coastal defenses of both nations make an invasion even more dangerous to accomplish.
The Trade Theory
The Trade Theory states that the two Empires never have engaged in full war due to it endangering trade between the two nations, making warfare not financially viable.
The Expanse Theory
The Expanse Theory states that the two Empires never have engaged in full war due to both empires having reached such large sizes that resource wars are as of yet unnecessary, compared to the Second Era, where there were both more and smaller nation-states, resulting in the need for territorial expansion or raids in order to survive.
Infrastructure
Due to it’s harsh landscape, in the past it has often been found that the Empire was highly difficult to traverse. Because of this most long distance travel is done via the seas and rivers, However these may be less usable during the cold winters of Imperius. Therefore a large road system has formed overtime which connects all major cities, towns and Industrial centers. However due to the expansive nature of the Empire, It is highly recommended to always travel in groups. as even though the crime rates in the Empire are low, There is an abundance of predatory Animals including Bears, Packs of wolves and llamas.
Economy
Though originally having a primitive trading system, the Imperius Empire today stands as a industrial superpower. The national currency is the GDE or Green Dragon Emerald, provided by the stateless Mercenary Bank. The world's largest trade organization hails from Imperius, operating the largest ships in Minecraftia's history. Where Imperius is rich in resources, Kythira is extremely wealthy, making the two natural trading partners.
Where the Kythiran Empire's industry is split between government mandated monopolistic provinces, where the Crown makes money primarily through levies, the Imperius Empire has a more unified industry, primarily focused on raw natural resources.
Whilst the Kythiran Empire has barely moved into their Farlands, preferring to stay within their borders, the Imperians are in constant conflict with theirs, using them to extract tons of resources through strip-mining these foreign lands.
This has caused several conflicts between the Eagles Reach and the Minecraftia Forum, the latter fearing human rights abuses, as the farlands fall outside of Imperius law.
Geography & Wildlife
The Empire consists mostly of Mountainous landscapes with snowy peaks and densely forested vales,
The most commonly found type of dense woodland in the Empire are coniferous forests, these usually take place on Mountains, Foothills and Bogs.
Due to the Scale of the Empire there is a large variety to be found,
A comprehensive list of the different types forest can be found here:
Midlanded
In the Midtlanded of the Empire, the soils are often found to have high levels of acid. This type of soil is commonly referred to as podzol and the trees that grow here are mostly Large Spruce and Pine trees, this combined with a consistent weather cycle of periods of rain followed by dense fog ensures that this area, despite the acid soils, is always full of life.
Flatelanden
Because of the Horizontally dominant landscape of the Flatelanden, it’s nearly fully vegetated by the Common spruce, Due to the high amount of practical applications for spruce log certain parts of the forests here are cut, shortly after new saplings are planted to ensure the continued existence of the forests here.
Despite the many types of Forests, the most present types of smaller plant life is relatively the same throughout the Empires Expanse.
different types of flora and fauna can be found here:
Spruce
The most dominant species of tree in the Reich is the Common spruce, Picea abies. It and sub-species of it are found over the intitery of the Empire. It has both practical value and cultural, as its prominence was noticed during early expeditions into Easterra.
Pine
Second to the spruce is the Common Pine, Pinus sylvestris.
However often mistaken for regular spruce trees due to both species often growing in the same environment, these are in fact a separate species of tree.
Birch
Often found bordering the transition from coniferous trees to deciduous trees, the Birch, Betula pubescens has been an essential part to the Empire since Its early formation. This was due to the discovery that the bark of the tree could be used as an excellent material to isolate the roofs of houses by offering a near fully waterproof texture. Something that still is of great value in the rainy climate the Empire has.
Oak
Common throughout all of Minecraftia, The oak, Quercus, has been a vital part of construction since the very dawn of time. This tree is mostly used for the outer structure of buildings, Ships and tools due to its overall hard and robust qualities.
Culture
Because of the unique method in which The Empire is governed, the Class system found in Imperius differs greatly from that of other nations throughout history,
Nobility & Leading class:
Despite officially being a monarchy, the government system in the Empire often doesn't reflect this. As besides the Kaiser himself there are rarely any other figures of power that could be considered to be from nobility. Instead the rest of the leading class consists of Regional Chancellors, Field Marshals of the Fjellsoldat and chief researchers. This primarily so due to the cultural views the people of the Empire have on how a Government should be run, instead of believing in the decision making of someone born into royalty they instead value those that contribute greatly to the Empire.
Volksgenossen:
The largest social class, having recently overtaken the peasantry in size, This group remains in many ways similar to that of the peasants, however with a higher standard of living. Any Imperian that has shown courage, force of will or any other qualities that are seen as positive by the Imperius Government is likely to be officially be promoted to the class of Volksgenossen. Meaning an individual of the people,
As stated before such individuals are granted several advantages throughout the Empire, such as better housing, and are more likely to obtain travel permits within a shorter time frame.
Any individual that has served in the Fjellsoldat for an extended period of time is also automatically selected into the class of Volksgenossen.
Peasants:
Being very similar to the larger Volksgenossen class, this class is the second largest in the Empire. Functioning in many areas of Industry, Food production, Trade and in smaller regional governments. Compared to the Kythiran peasants class, those in Imperius experience a higher quality of living. At the cost of semi-restricted freedom of movement throughout the provinces.
Official Languages
Being a people originating from the Riverlands in Westeria, they share the same languages as the Kythirans, these being:
Riverlandish: Based on the Dutch language
Low-Riverlandish: Based on the English language
Redstonian: A mixture of Germanic and Nordic languages
These three different languages are a legacy from the First and Second Era and the different city-states across Westeria.