Minecraftia: Difference between revisions

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Minecraftia is the name of the world as we know it today. It was created on April 15th, 2012.
Minecraftia is the name of the world as we know it today. It was created on April 15th, 2012.


Today the world is divided in an eastern and a western part. This divide is primarily focused around the Narrow Sea. Beyond this natural boundary the 1150-line was established. Together, these boundaries form the continents of Easteria in the east, and Westeria in the west. In the Fourth Era, these two continents are held by distinct Empires. Westeria is controlled by the Empire of Kythira, Easteria by the Empire of Imperius.  
Today the world is divided in an eastern and a western part. This divide is primarily focused around the Narrow Sea. Beyond this natural boundary the 1150-line was established. Together, these boundaries form the continents of Easteria in the east, and Westeria in the west. In the Fourth Era, these two continents are held by distinct Empires. Westeria is controlled by the Kythiran Empire, Eastera by the Imperius Reich.  


Due to its age, Minecraftia has several rare geological features, such as sudden and steep cliffs which go for miles, suddenly changing from a dense forest to a large ocean.
Due to its age, Minecraftia has several rare geological features, such as sudden and steep cliffs which go for miles, suddenly changing from a dense forest to a large ocean.

Revision as of 20:13, 29 November 2019

Minecraftia is the name of the world as we know it today. It was created on April 15th, 2012.

Today the world is divided in an eastern and a western part. This divide is primarily focused around the Narrow Sea. Beyond this natural boundary the 1150-line was established. Together, these boundaries form the continents of Easteria in the east, and Westeria in the west. In the Fourth Era, these two continents are held by distinct Empires. Westeria is controlled by the Kythiran Empire, Eastera by the Imperius Reich.

Due to its age, Minecraftia has several rare geological features, such as sudden and steep cliffs which go for miles, suddenly changing from a dense forest to a large ocean.